Free, and no signing in
Things to do with the friends from the books. A coloring page with all twenty-seven of them, and six games: counting, letters, typing, matching, putting a story in order, and one about how people feel. Every game has a printable coloring page to earn.
Nothing here asks a child for a name, an email address or a password, and nothing they do leaves the computer.
All twenty-seven friends, to color in on the screen. Pick a color, tap a shape, and print it when it is done.
Ages 3 and up
Sums on the blackboard that get harder as they get easier. Four coloring pages, and a certificate for fifty right in a row.
Ages 4 and up
Which letter does Sophie start with? Big letters, small letters, and the missing letter in a name.
Ages 3 and up
Type the word and Iggy runs. Single letters for the little ones, whole words for readers, and a lane with no clock at all.
Ages 4 and up
Turn the cards over and match the friends. Four pairs, six or eight. No clock and nothing to lose.
Ages 3 and up
Four real pages from a book, shuffled. Put them back in the order they happen. It works before a child can read.
Ages 3 and up
Something happens, and you say how it might feel. There are no wrong answers in this one, not a single one.
Ages 4 and upYour coloring pages
0 of fourteen earned so far
These are kept in this browser on this device, so they will not follow you to another computer. There are more free printables on the For Parents and Teachers page that need no playing at all.
For parents, teachers and librarians
Nothing is collected. There is no account, no login, no email box and no server. Scores and earned pages are kept by the browser on the one device, and the name typed on the certificate is put onto the printed page and then forgotten. Clearing the browser's site data clears everything.
Nobody is told off. The books have no villain and nobody is scolded in them, so the games do not buzz, flash red or say wrong. An answer that misses just asks again.
The coloring page needs no playing at all. Every one of the twenty-seven friends can be colored on the screen straight away. The printable sheets are what the games give out.
The clock is optional. Only the race has one, and it starts switched off.
They work on a school machine. No plugins, no downloads, no sound, and they run without anything installed. If a browser blocks site data the games still play, they simply forget the score.